package
{
	import alex.game.state.AccueilState;
	import alex.game.state.LoginState;
	import alex.game.state.PlayState;
	
	import com.framework.BasicGame;
	import com.framework.BasicState;
	import com.framework.GG;
	
	import flash.display.Sprite;
	
	[SWF(width="640", height="480",frameRate = '60')]
	public class UnchartedSkies extends BasicGame
	{
		public function UnchartedSkies()
		{
			GG.STAGE_WIDTH = 640;
			GG.STAGE_HEIGHT = 480;
			super(new LoginState, this.stage);
			
		}
	}
}